Information Director

Information Director

-  151 posts

Sushant is currently a Software Engineer at Google, working in the field of natural language understanding and information retrieval. He completed his PhD at the Rochester Institute of Technology, where he specialized in accessibility for people with disabilities, human-computer interaction and computational linguistics. He is interested in building machine learning (ML) systems that model human communication with a goal to enhance human-to-human or human-to-machine interaction.

A Study of Human-Robot Interaction With an Assistive Robot to Help People With Severe Motor Impairments

The thesis research aims to further the study of human-robot interaction (HRI) issues, especially regarding the development of an assistive robot designed to help individuals possessing motor impairments.

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Human-Computer Interaction with Older People: From Factors to Social Actors

This dissertation proposes a different paradigm: from factors towards interaction based on older people as social actors.

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Instructional eLearning Technologies for the Vision Impaired

Using as a reference Certified Cisco Network Associate (CCNA) and IT Essentials courses, a study has been made of tools that can access such on-line systems and transcribe the materials into a form suitable for vision impaired learning.

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2009 Best Student Paper

ClassInFocus: Enabling Improved Visual Attention Strategies for Deaf and Hard of Hearing Students

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2009 Best Paper

Hironobu Takagi, Shinya Kawanaka, Masatomo Kobayashi, Daisuke Sato and Chieko Asakawa

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The Spoken Impact Project: Using Audio & Visual Feedback to Impact Vocalization in Non-Verbal Children with Autistic Spectrum Disorder

In this research, called the Spoken Impact Project (SIP), we explore the effects of audio and visual feedback on vocalization in low-functioning children with ASD

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ASSETS 2008

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Web 2.0 and Dyslexia

Understanding how people with dyslexia interact with the social bookmarking service Del.ico.us using eye tracking.

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Non-speech Sounds for User Interface Control

we have demonstrated, that in different scenarios, such as emulation of the mouse device or keyboard, the use of non-speech sounds may successfully compete with other assistive techniques and technologies that allow the motor impaired users to carry out tasks on a standard PC

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Myographic Mobile Accessibility for Tetraplegics

we present an approach to allow interaction between tetraplegic users and mobile devices

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