Understanding how people with dyslexia interact with the social bookmarking service Del.ico.us using eye tracking.
Non-speech Sounds for User Interface Control
we have demonstrated, that in different scenarios, such as emulation of the mouse device or keyboard, the use of non-speech sounds may successfully compete with other assistive techniques and technologies that allow the motor impaired users to carry out tasks on a standard PC
Myographic Mobile Accessibility for Tetraplegics
we present an approach to allow interaction between tetraplegic users and mobile devices
Design and Evaluation of Auditory Spatial Cues for Decision Making Within a Game Environment for Persons With Visual Impairments
An audio platform game was created and evaluated in order to answer the question of whether or not an audio game could be designed that effectively conveys the spatial information necessary for persons with visual impairments to successfully navigate the game levels and respond to audio cues in time to avoid obstacles.
2008 Best Paper
Computer Usage by Young Individuals With Down Syndrome: An Exploratory Study
Jim Thatcher: Outstanding Contribution Recipient 2008
The development of one of the first screen readers for DOS, and the first screen reader for a graphical user interface on the PC.
How to Integrate Wireless Technology with Web Services Technology to Support and Enhance Sign Languages Learning?
This project researches a new concept of Sign Language mobile learning.
Taux: A System for Evaluating Sound Feedback in Navigational Tasks
This thesis presents the design and development of an evaluation system for generating audio displays that provide feedback to persons performing navigation tasks.
