An audio platform game was created and evaluated in order to answer the question of whether or not an audio game could be designed that effectively conveys the spatial information necessary for persons with visual impairments to successfully navigate the game levels and respond to audio cues in time to avoid obstacles.
Design and Evaluation of Auditory Spatial Cues for Decision Making Within a Game Environment for Persons With Visual Impairments
2008 Best Paper
Computer Usage by Young Individuals With Down Syndrome: An Exploratory Study
Jim Thatcher: Outstanding Contribution Recipient 2008
The development of one of the first screen readers for DOS, and the first screen reader for a graphical user interface on the PC.
How to Integrate Wireless Technology with Web Services Technology to Support and Enhance Sign Languages Learning?
This project researches a new concept of Sign Language mobile learning.
Taux: A System for Evaluating Sound Feedback in Navigational Tasks
This thesis presents the design and development of an evaluation system for generating audio displays that provide feedback to persons performing navigation tasks.
Using a Common Accessibility Profile to Improve Accessibility
A reference model is presented to act as a theoretical foundation. This Universal Access Reference Model (UARM) focuses on the accessibility of the interaction between users and systems, and provides a mechanism to share knowledge and abilities between users and systems.
Evaluation of a Haptic Tongue Device
This thesis improves a prototype device that has been built to fit onto the tongue and receive visual information in a tactile form
2007 Best Student Paper
Slipping and Drifting: Using Older Users to Uncover Pen-Based Target Acquisition Difficulties
